Payne’s no gain for the art of filmmaking

Have video games become so complex and cinematic in their storytelling that they're a good breeding ground for films?

Or have studios gotten so lazy that they figure, hey, this game's popular. Let's toss off a movie and maybe the kids who play it will buy tickets?

"Max Payne" offers a little evidence for both sides, but more of the latter.

The film, based on a popular third-person shooter game, stars Mark Wahlberg as Max, a cop whose wife and child were killed by thugs. He's working the cold-case unit, and he's a loner. He cares little about his job but is obsessed with solving his wife's murder. That means long nights out on the streets, chasing leads, meeting with unsavory characters and, naturally, shooting a lot of guns.

(Detroit Free Press)


Commentary, Filmmaking, Hollywood


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